AI Insights · Timothy · October 2025
Top Third Person Games Performance in Belgium Q3 2025
Explore the performance of top third-person games on a unified platform in Belgium during Q3 2025, highlighting key trends in downloads, revenue, and active users.
In the third quarter of 2025, Belgium witnessed significant activity in the third-person game category across both iOS and Android platforms. Here's a look at the performance of the top five games, with data sourced from Sensor Tower.
Last War:Survival from FUNFLY PTE. LTD. started the quarter strong with a peak weekly revenue of approximately $161K in early July. However, revenue gradually decreased to around $83K by the end of September. Weekly downloads followed a similar trend, starting at 5K and decreasing to roughly 3.5K. Despite this, the game maintained a solid user base, with active users peaking at 47.8K in early August before stabilizing around 37K.
PUBG MOBILE by Tencent Mobile International Limited saw a consistent weekly revenue ranging between $33.8K and $53.2K, with fluctuations throughout the quarter. Downloads began at 1.2K and saw a decline to 680 by the end of September. The active user base remained relatively stable, averaging around 11K to 16K throughout the period.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a notable surge in weekly revenue, reaching a high of $46K in late July before dropping to $5.8K by September's end. Downloads remained low, fluctuating between 71 and 184 weekly. Active users peaked at 44.9K in late July but saw a decline to about 11K by the quarter's conclusion.
One State RP: Role Play Online by CHILLBASE LTD presented a stable revenue pattern, peaking at $15.8K in late July and ending the quarter at $13.2K. Downloads began at 1.2K, decreasing to 410 by September. Active users showed a declining trend, starting at 1K and falling to 457.
Free Fire x NARUTO SHIPPUDEN from GARENA INTERNATIONAL I PRIVATE LIMITED had an impressive start with a revenue peak of $16.4K in late July. Revenue then tapered off to $5.9K by the end of September. Weekly downloads began at 1.3K, reducing to 779. The game maintained a robust active user count, fluctuating around 23K to 25K throughout the quarter.
For more insights and detailed analytics, visit Sensor Tower's platform.